Signifying Nothing.

Month

June 2013

4 posts

“Envy is the religion of the mediocre. It comforts them, it soothes their worries, and finally it rots their souls, allowing them to justify their meanness and their greed until they believe these to be virtues.” —Carlos Ruiz Zafón, The Angel’s Game (via thegirlandherbooks)
Jun 18, 2013244 notes
Jun 7, 201317 notes
Jun 6, 201352,291 notes
Jun 5, 2013109,500 notes

May 2013

9 posts

May 21, 20133,186 notes
May 19, 2013607 notes
Scientific Podcast Goes Boink, Episode 34: Kermit the Frog Believes in You → t.co

sorryeveryone:

On the anniversary of Jim Henson’s death, we have a special podcast. Things get earnest.

Jim Henson died 23 years ago today. Bill and I devoted an episode of the podcast to talking about why the Muppets mean so much to us. It’s because they’re funny, but it’s also because life is hard and sometimes you feel really, really along, but there’s always a felt frog who is there for you. Always. It’s because in this world people are very often quite mean to each other, but there’s another world where things are different, and if we want is bad enough we can make our world a little more like their world. 

It isn’t long, an hour or so. Give it a listen won’t you?


P.S. apologies in advance for the dozens of Muppet sketches I am going to tumblast today

May 16, 201320 notes
#reblogging so I remember to listen later
“I would be interested to see the amount of overlap between people who are criticizing Angelina Jolie’s mastectomy decision and people who have told someone to lose weight because they’re “concerned” about that person’s health.” —
May 14, 2013
#There are never statistics for the things i want to know
A Confession

The real reason I’m afraid to try double penetration is because I don’t think I’d be able to stop myself making a joke about containing multitudes.  Walt Whitman is probably kind of a boner-killer, right?

May 9, 2013
May 9, 201315,085 notes

I Am A: Neutral Good Elf Druid/Wizard (3rd/2nd Level)

Ability Scores:
Strength-16
Dexterity-16
Constitution-14
Intelligence-17
Wisdom-13
Charisma-17 

Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.

Race:
Elves are known for their poetry, song, and magical arts, but when danger threatens they show great skill with weapons and strategy. Elves can live to be over 700 years old and, by human standards, are slow to make friends and enemies, and even slower to forget them. Elves are slim and stand 4.5 to 5.5 feet tall. They have no facial or body hair, prefer comfortable clothes, and possess unearthly grace. Many others races find them hauntingly beautiful.

Primary Class:
Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid’s Wisdom score should be high, as this determines the maximum spell level that they can cast.

Secondary Class:
Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard’s strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

May 9, 20131 note
May 7, 2013141,482 notes
“When I say, ‘I love you,’ it’s not because I want you or because I can’t have you. It has nothing to do with me. I love what you are, what you do, how you try. I’ve seen your kindness and your strength. I’ve seen the best and the worst of you. And I understand with perfect clarity exactly what you are. You’re a heck of a person.” —Joss Whedon (via perfect)
May 1, 201334,274 notes

April 2013

11 posts

“

The trees of my childhood
are not the trees of your
childhood.

Let me tell you about my
cedars; my forsythias
and honeysuckles;
the way I used to plant
cherry pits in the front lawn
because I was greedy for their
blossoming.

Lift up my skirt and I’ll show you
where the blackberry brushes had
scratched me.

Lay me down in a hammock
hung between your childhood and the
man you have become today.

And we’ll kiss once, twice,
and a third time for luck

beneath the cherry blossom petals
that I had fallen asleep beneath
when I was too young to know anything
but innocence.

And the dark bark will be a darker midnight
against the spring it blossoms.

Skeletal. Moonless.
So heavy from the
rain.

And your hand will fold a flower
behind my ear.

The petals will be
so extraordinarily
pale.

”
—Shinji Moon, “Cherry Blossoms”(via commovente)
Apr 27, 2013497 notes
Apr 25, 201386 notes
People are such jerks.

I swear to god, if they didn’t post such adorable animal pictures on the internet, I wouldn’t bother with them at all.

Apr 24, 2013
Play
Apr 23, 2013
Apr 14, 2013112,697 notes
Apr 12, 20135 notes
Apr 10, 20131,797 notes
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